Mr McKichan paid £1,200 for the Royal Oak and served the public until the middle of the 1950s. Things never seemed to work out for Austin, apparently when Mr MacDonald was in London the new manager’s takings for the pub were double what Austin was taking. On his return he went back to the pub and asked to be replaced in the shop, the creditors dealt with Mr MacDonald very leniently, they did not wish him any harm and in spite of what he did they put him back in the pub. The creditors found that the stock in the pub was very low and a weeks takings from the business had disappeared along with Austin MacDonald, they immediately had to put in a new manager until Mr MacDonald returned. Things didn’t improve at the pub, infact it got worse, on November 1936, Austin finished a weekends work at the pub, closed the doors and never returned to open them back up again on the Monday morning. Austin had a weekly wage of £3.00.Business should have been very good as there where only three pubs on Ingram Street compared with George Street, which had seven.

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  • The street was re-named in honour of Archibald Ingram, a Tobacco Lord, who became Lord Provost of Glasgow in the 1760s.
  • Book your next dining experience at Saints of Ingram and ensure a spot at one of Glasgow’s most sought-after venues.
  • We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences.

We expanded profiling capacity with new features in our Script Profiler to help creators. We made changes to the publishing workflow for creating new items that makes it easier to publish and edit items. We made physics debugging easier by allowing creators to pause physics simulations in Studio We’re giving creators 90% of revenue on plug-in sales which are now priced in real-world currency.

Subscriptions within Experiences: API Expansions

We redesigned the events and updates tile on the Experience Details Page, making it easier for players to see what the event is about or what was included in the most recent update. Creators can now schedule when their avatar items go on or off sale on Marketplace in advance. We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning. Eligible players who are over 18 years old can now gift and request Robux to and from other eligible players.

Shopify pilot for creators

We renamed Creator Marketplace to Creator Store and launched the ability for Creators to start pricing assets in fiat and provide their financial information to enable payouts. We expanded phone verification to 100% of eligible users in Mexico, Spain, Argentina, Columbia, Chile, Peru. We released chat translations so that users around the world can communicate with each other, regardless of what language they speak. We launched Rights Manager that enables rights holders to protect their IP by requesting the removal of infringing content or assets.

Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience. The real-time translation API allows creators to translate text into player’s local langues programtically, enabling better automatic localization of experiences. Every day, millions of people come to Roblox to create, play, and connect with each other in experiences built by our global community of creators.

Video ads launch

  • We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads.
  • Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
  • Creators can now manage groups of people they’re working with directly in Creator Hub, improving how creators collaborate on Roblox.

We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items. Avatar creators can now merchandise and sell entire avatars on Marketplace; previously, they were only able to sell individual items. We updated our genres to allow creators to more accurately pick the genres that fit their game, and help users find specific genres that they’re interested in. We made it easier for users to find new experiences and revisit experiences they’ve interacted with recently by introducing dynamic sorting on Home.

Explore the latest from Roblox

The weekly takings for the pub were between £23 and £32. John Ryan then took over, he wasn’t new to this area as he ran a pub at 68 Ingram Street since the beginning of the 1900s.Mr Ryan then sold the pub to Malcolm MacDonald in 1932 for £1,200. He also ran a small pub in Green Street, Calton.The pub was taken over by his son William in 1895.In 1914 the pub had a new landlord Andrew Donaghey, he continued to serve the locals until around 1930. The history of this pub dates back to 1883 when John R Stevenson occupied the premises. The street was originally known as Back Cow Lane. So if you want your pub or club to be represented contact Mike at 041 ??????

Creator Store Renaming and Improvements

All experiences regardless of when they were created will be eligible to offer subscriptions, as long as the creator has an ID or phone-verified account. We provided creators with the ability to create custom textures for meshes using natural language prompts and rapidly prototype new looks. We introduced a new curation unit to recommend new experiences to people on Roblox every day. We opened up creation of marketplace assets on the platform, allowing people who meet a standard set of eligibility requirements to create and sell assets on the platform. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.

We launched new capabilities for our AI assistant which is now able automatically add, remove, or change assets in a scene in realtime. We added optimization mode, allowing people on Roblox to select whether they want to optimize for performance, quality, or a balance of the two. We enabled sharing of Creator Store items via hyperlinks, and improved preview images of each item. We enabled users under the age of 13 to correct their age if necessary to ensure they’re engaging with content most appropriate for their age.

One of Glasgow’s best known city centre pubs is up for sale. I do not exaggerate when I tell you that on Friday, Saturday and Sunday, people are actually queuing to get into the place and it’s a case of two out two in. Last night, and the joint was really jumping with folk, and not so young people, having a great time. Despite an absence of advance publicity, Leroy’s was absolutely jam-packed by 11 p.m. I don’t want adults bringing their offspring and dumping them while they disappear into my pub next door or into the bookies or away to do some shopping. “What I don’t want though is people to think I’m about to run a baby-sitting service.

Eligible creators can now run price tests to find the best price is for each of their in-game products, helping creators grow revenue without sacrificing user engagment. Everyone on Roblox can now filter their charts by device and country, to help them find the right experiences and games. Users are now able to customize and design Avatars within experiences, and add them directly into their inventory.

If Roblox detects a suspicious login, users without an email address can now leverage another device where they are logged in to verify or decline the login. We launched our new custom “Builder” typeface across all surfaces that Roblox supports today. We increased the visibility of Sponsored Experiences and introduced genre and country-level vegas casino download targeting, enabling advertisers to optimize their campaigns and reach their audience. We redesigned Roblox Studio’s user experience to be more intuitive and flexible.

Our updated our login experience, makes it easier for users to sign-in based on whether they signed up with a password or a passkey. We launched a new chat tab in app, allowing users to access their chats with a single click from anywhere on Roblox. Creators on Roblox can now see what changes their collaborators have made to their experiences in Roblox Studio. Creators can now add music to their experiences via our new integration with our partner Distrokid.

We launched in-experience automatic translation, enabling creators to support up to 16 languages and bring their experiences to people all over the world. We made it easier for creators to test their experiences across different consoles by enabling emulation of touch controls & platform-specific gamepads. We released a new way for creators to send personalized notifications to 13+ users to keep up with the most important moments in their favorite experiences. The Captures APIs allow creators to include pre-set moments within experiences where a screenshot is automatically taken for users to save, share, or delete the screenshot. We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads.

We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences. Creators now have access to Assistant, that can help auto-complete and edit scripts, insert objects into experiences, and more to help creators build faster. We launched a new chart that shows the top 100 music tracks currently on the platform, helping creators learn what’s trending and popular.